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Lich - Past

Updated: 7 Oct 2025 Location: Chaos Shrine (Past - B1) Level: 40+ Difficulty: Hard

The first fiend you face again in the Chaos Shrine of the past is Lich. Now much stronger, he has abandoned his weakness to Fire and added the devastating Flare spell to his arsenal, serving as the gatekeeper to the lower levels of the final dungeon.

Lich rematch encounter
Lich blocks the path in the Chaos Shrine of the past

Stats


HP
2,800
Attack
50
Defense
80
Accuracy
64
Agility
24
Evasion
48
Mag Def
140
Intellect
34

Strategy


Weaknesses: Dia

Resistances: Silence, Sleep, Paralysis, Darkness, Stone, Confuse, Ice, Earth, Spirit, Poison, Time, Instant Death

Bestiary: #124

In this rematch, Lich has 2,800 HP and is only weak to Dia spells. His Fire weakness is gone, and his stats are significantly higher across the board.

Battle Strategy

The strategy shifts slightly from the first encounter. Your White Wizard should use Diaja for damage when not healing. Physical attackers, buffed with Haste and Saber (from Giant’s Gloves), are still your main source of damage. With Flare in his arsenal, keeping HP high is more important than ever.

Battle against Lich in the past
The party uses holy magic and buffed attacks against Lich

Focus on buffs and Dia magic. Do not waste turns on Fire spells. Buff your fighters, have your White Wizard alternate between Diaja and Curaja, and wear him down. Using a Light Axe as an item in battle will also cast Dia, providing extra damage from other party members.

After the Battle


Defeating Lich for the second time allows the party to proceed deeper into the past Chaos Shrine, where the other three fiends await in their strengthened forms.

Rewards


  • Experience: 2,000
  • Gil: 1
  • Item Drops: None